This is the complete list of members for WorldAPI, including all inherited members.
| build(int power) | WorldAPI | |
| capsuleAttack(int power_of_capsule, Robot.GridCell cell) | WorldAPI | |
| charge(int power, Robot.GridCell ally) | WorldAPI | |
| defend(int power) | WorldAPI | |
| drop_capsule(Robot.GridCell adjacent_cell, int power_of_capsule) | WorldAPI | |
| getBuildStatus() | WorldAPI | |
| getBuildTarget() | WorldAPI | |
| getInvestedBuildPower() | WorldAPI | |
| getVisibleNeighborhood() | WorldAPI | |
| getWorld(int power) | WorldAPI | |
| meleeAttack(int power, Robot.GridCell adjacent_cell) | WorldAPI | |
| move(int steps, Robot.Direction way) | WorldAPI | |
| pick_up_capsule(Robot.GridCell adjacent_cell) | WorldAPI | |
| rangedAttack(int power, Robot.GridCell nonadjacent_cell) | WorldAPI | |
| repair(int power) | WorldAPI | |
| scanEnemy(Robot.Robot_Specs enemySpecs, Robot.Robot_Status enemyStatus, Robot.GridCell toScan) | WorldAPI | |
| sendMessage(byte[] message, int power) | WorldAPI | |
| setBuildTarget(Robot.BuildStatus status, Robot.GridCell location) | WorldAPI | |
| setBuildTarget(Robot.BuildStatus status, Robot.GridCell location, byte[] creation_message) | WorldAPI |